
This expression requires four keyframes on the time-remap property and allows you to create animation markers. These markers are valuable for precisely timing events and actions within your composition, helping you synchronize different elements.
try{
if(marker.numKeys>1&&numKeys>1){
beginAnim=marker.key(1).time;
if(marker.numKeys>1&&numKeys>1){
beginAnim=marker.key(1).time;
