Today we will rig a bird game character with 1 null object.
Follow step by step to learn (recommended) or download the project. You can find all assets and the final project in the AEJuice Pack Manager – Newsletter – Rig Bird Game. Here are direct links for the latest plugin version:
Windows / macOS
Windows / macOS
Preparation
Any project begins with composition. We have pixel art here, so 200×150 will be enough. FPS is not particularly important; let it be 24.
Create a Null Object that will control everything. A bit of preparation:
Rename Null to Control.
Change the size to 16×16.
Move the Anchor Point to the center (Ctrl+Alt+Home).
Re-center (Ctrl+Home).
Add a background.
Jump
Let’s add our character to the composition.
We would need 2 sprites: Static and Jump (available for download in AEJuice Pack Manager – Newsletter – Rig Bird Game).
Center them (Ctrl+Home).
Create a Control layer and parent our 2 layers to the Control.